Also the Click Pistol & Click Cannon Auto-Clicks don't count towards the Click Launcher Auto-Click. One thing to keep in mind is that by default it takes 10 Clicks to fire 1 rocket, so you'd need to get the Click Launcher Auto-Click Augment to level 10 in order to fire 1 rocket per minute. Currently you can toggle between On, Off (Hidden), or Manual.Īuto-Click is an Augment that you can buy for each of the Click Weapons using Weapon Cubes. You can toggle Idle Mode using the Crosshair icon beside each of the weapons near the bottom of the screen. The Idle Mode does not shoot, it will only target what the corresponding team mate is targeting. You have the option to use Idle Mode as soon as you purchase the corresponding teammate (Click Pistol = Pulse Pistol, Click Laucher = Rocket Launcher, Click Cannon = Particle Ball). Idle Mode & Auto-Clicking are 2 seperate things. I've read that there's an auto-fire mode, but I'm struggling to tell the difference between the modes. โพสต์ดั้งเดิมโดย Jada: Whenever I hover my mouse over it, it simply says "Idle Mode" regardless of which mode it's in. This game is easily my favorite clicker/idle game. They feel messy, some are very poorly made, and everywhere you look it's cash shops cash shops cash shops. Most clicker games (even the ones you have to pay for) just don't feel as clean and polished as Time Clickers. For your clean and easy to play and enjoy games. Keep up the amazing and unique work and I look forward to seeing what you do next, whether it be improvements to the games you already have or outright new games. It looks absolutely fantastic and I'm already extremely impressed with you, Game Dev. I look forward to the day when my financial situation improves enough to purchase Time Rifters. Or is there a cash shop? If there is I haven't found it yet, and that makes me ridiculously happy, because if there is one, it's very non-invasive unlike any other clicker/idle game I've ever played. I also really love the lack of a cash shop. Oh, and I lied, there's actually a third thing: Time Clickers is what's called an 'incremental game'. Choose Force Quit (or press Command-Alt-Esc). To fix an application stuck with a spinning cursor right now: Click the Apple icon in the top left corner. Maybe I'm just a complete idiot, but I'd really love it if hovering your mouse over the Idle Mode button would actually tell you the mode names. In case you just need to unlock one frozen application, that’s a job for Force Quit. I thought that auto-fire mode was when the idle mode button is orange, but it doesn't appear to be so, or if it is, I can't tell. Whenever I hover my mouse over it, it simply says "Idle Mode" regardless of which mode it's in. Is that true if the preceding level spawns an all-rainbow wave? That's what makes you gold in the other clicker games (chests) but this one has the mechanic of dropping gold partially which makes it hard to figure out which is better.1) I believe I read in reviews for the Time Clickers app in the Android store that you can earn rewards by watching ads and the such? If I have cloud saves enabled, would those rewards be available on Steam when I resume playing on Steam?Ģ) The idle mode is a great idea, but I'm having some trouble with it. Skhar a écrit :You don't know that I know what I'm talking about. If this feature is implemented, make it optional please. Having the idle mode go back to the previous wave is good for games where you only have 1 enemy and only full alive = no gold and full dead = all gold. Not to mention all the individual differences caused by the randomness of red, white and yellow cubes, where bosses tend to have more yellow and white, and the different gold bonuses for different cube colors, making yellow and white more efficient to farm. If you are somewhere 1/3 or 1/2 on your way to the end wall and went afk for whatever reason you are dealing a good amount of damage to the boss and kill a lot of his cubes and can earn more gold on him than you would earn in the same time on the previous wave. Upgrade one weapon with the gold once, kill that one boss and timewarp because you won't get the next anyway. Is it worth investing in the click if all i do is idle Do the click damage artifacts contribute at all < > Showing 1 - 2 of 2 comments.If you are at your end wall it does not matter if you afk idle farm lol gold at lol speed on the boss or lol gold at lol speed on the previous wave. If you have some rainbow cubes in the boss it is a lot more efficient to kill them in the bosslevel. The gold drops from the destroyed cubes and not the dealt damage, but lucky enough your team weapons focus on the weak cubes first. So you only need to damage the boss by 1/10 in the same time as you would need to kill the enemy on the previous wave to reach the same efficiency. You don't know that I know what I'm talking about.īosses give 10 times the gold than nonboss.
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